Augmented reality (AR) blends physical and digital worlds, allowing learners to experience course material in a real-world context. AR can provide a unique and engaging way to present information and create a sense of presence, helping learners to retain information and build a deeper connection to the course material. It can provide a safe and controlled environment for learners to experiment and test their knowledge and skills, allowing for the practical application of the course material.
Shao-Chen Chang, Gwo-Jen Hwang, Impacts of an augmented reality-based flipped learning guiding approach on students’ scientific project performance and perceptions, Computers & Education, Volume 125, 2018, Pages 226-239.
Jorge Martín-Gutiérrez, Peña Fabiani, Wanda Benesova, María Dolores Meneses, Carlos E. Mora, Augmented reality to promote collaborative and autonomous learning in higher education, Computers in Human Behavior, Volume 51, Part B, 2015, Pages 752-761.
Copyright © Baylor® University. All rights reserved.
Report It | Title IX | Mental Health Resources | Anonymous Reporting | Legal Disclosures